THE FIRST EyeMobile® Engine ENABLED GAME!
3D Tilt-a-World offers several polygonal mazes for the game player to roll through; passing check-points and rolling under spinners to collect gems, deadly falls, and vanishing boarders provide a series of challenges in this race against time. The game was conceived of and funded by TiltaWorld LLC, and developed and published by Super Happy Fun Fun, Inc. This is the world’s first 3D mobile game that utilizes the camera to enable motion controlled gaming, overcoming the cumbersome and non-intuitive button presses of conventional interfaces.
In its review of this exciting new game, IGN says: “3D Tilt-a-World is pretty much the epitome of one-button gaming, but the tilt action offers a lot of control without needing to memorize complicated button combos. It's instantly accessible, but it requires a light touch to get the most out of it... If you're looking for a unique action-puzzler, 3D Tilt-a-World is a great download”.
“When we first started this project two years ago, we saw the opportunity to use gestural control to take mobile gaming to a new, intuitive level of fun and simplicity,” said Robert Goodale, co-founder of TiltaWorld LLC. “Using GestureTek technology, Tilt delivers on that promise.”
“GestureTek’s EyeMobile® engine technology provides the type of novel hook that drives popular, casual game titles,” said Mark Stephen Pierce CEO of Super Happy Fun Fun, and 3D Tilt-a-World’s designer. “Having a simple, accessible and unique feature that sparks initial interest and is intuitive and central to the action of the title is a real win and helped us stand out among other mobile 3D offerings,” continues Pierce, “Disruptive control technologies like EyeMobile® will be the driving force behind the more popular games in the coming years.”
IGN has recognized 3D Tilt-A-World for:
- Nominated Best Puzzle Game of 2006
- Runner up for Most Innovative Design of 2006
- #1 Pick for IGN's 2006 Holiday Buyer's Guide
- Nominated Best Mobile Game of 2006