The EyeMobile® Engine leverages the camera to provide a motion-sensing
interface without the need for specialized embedded hardware.
The EyeMobile Engine currently comes in three parts:
easy-to-use camera interface designed to insulate the application
developer from the complexities of camera development and to
facilitate motion-enabled development;
EyeMoShake, a one-dimensional
motion sensor, useful for applications where the direction of motion
is unimportant (ie. dice rolling);
EyeMoRocknRoll, a two-dimensional
tilt sensor (Roll) with a simple gesture recognizer (Rock).